yodathedark: (batman!)
Following the challenge of [livejournal.com profile] annwfyn where she asked people to list:

1) a proper character flaw
2) an example of behaving badly in background/with NPCs
3) an example of behaving badly with PCs
4) a true, but uncharitable description
5) and a redeeming feature

of their characters, I've decided to give it a go with my many characters - one from each venue. At least for now.

They're under here... )
yodathedark: (guy bunny)
You know what single thing makes my game every time it happens? No matter what the venue, or who the character is?

It's quite simple really.

It's the point where I realise I've just discovered something new about my character. Something I didn't know before. Something that makes them what they are.

In some ways I'm quite of the belief that characters we create are something of ourselves - some part of our conscious or subconscious that surfaces and emerges primarily through the roleplay of that character.

Rocker for instance is an expression of my anger, the collected rage and emotion bottled up inside. (And there's a revelation for you as well)

But that gets away from the point of this post.

Last night, Laine revealed to me a lot. I know his goals, I know why he wants to expand his business, I know how he treats his friends and I know he hates being torn between keeping his Freehold safe and being Courtless.

So, yeh, Laine told me a lot last night. And it's up to me to act on that for him.

Tell me, do I sound a little bit crazy? Because it sounds to me like I am...

June 2011

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